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Civic Guildmage (7)
Mirage
Civic Guildmage
Creature — Human Wizard
, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
, : Put target creature you control on top of its owner's library.
To condemn the innocent you must first condemn yourself. —Civic Guild maxim
Power: 1
Toughness: 1
Illustrated by Andrew Robinson
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$0.06
Original: $0.19
-68%Civic Guildmage (7)—
$0.19
$0.06Civic Guildmage (7)
Mirage
Civic Guildmage
Creature — Human Wizard
, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
, : Put target creature you control on top of its owner's library.
To condemn the innocent you must first condemn yourself. —Civic Guild maxim
Power: 1
Toughness: 1
Illustrated by Andrew Robinson
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Mirage
Civic Guildmage
Creature — Human Wizard
, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
, : Put target creature you control on top of its owner's library.
To condemn the innocent you must first condemn yourself. —Civic Guild maxim
Power: 1
Toughness: 1
Illustrated by Andrew Robinson
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











