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Flying Octobot (785)
Marvel Super Heroes Commander
Flying Octobot
Artifact Creature — Robot Villain
Flying
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
"How many helping hands do you need, Doc?" —Spider-Man
Power: 1
Toughness: 1
Illustrated by John Tyler Christopher
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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$0.06Flying Octobot (785)
Marvel Super Heroes Commander
Flying Octobot
Artifact Creature — Robot Villain
Flying
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
"How many helping hands do you need, Doc?" —Spider-Man
Power: 1
Toughness: 1
Illustrated by John Tyler Christopher
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Marvel Super Heroes Commander
Flying Octobot
Artifact Creature — Robot Villain
Flying
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
"How many helping hands do you need, Doc?" —Spider-Man
Power: 1
Toughness: 1
Illustrated by John Tyler Christopher
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast













