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The Legend of Kyoshi // Avatar Kyoshi (186s) - Date Stamped
Avatar: The Last Airbender Promos
The Legend of Kyoshi // Avatar Kyoshi
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Illustrated by Thanh Tuấn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$18.35
The Legend of Kyoshi // Avatar Kyoshi (186s) - Date Stamped—
$18.35
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The Legend of Kyoshi // Avatar Kyoshi (186s) - Date Stamped
Avatar: The Last Airbender Promos
The Legend of Kyoshi // Avatar Kyoshi
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Illustrated by Thanh Tuấn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Avatar: The Last Airbender Promos
The Legend of Kyoshi // Avatar Kyoshi
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Illustrated by Thanh Tuấn
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











